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About Our Team

Riley Young

C++ programmer for Silver Standard Studios. I love programming as much as our wizards love casting spells!

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Owen Burgess

Programming Contact for Silver Standard Studios, currently working on Whimsical Wizardry.

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Caleb Thomas Diaczyk

3D and 2D artist for Silver Standard Studios, current project: Whimsical Wizardry.

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Corey Mark-Stewart

Coder and Build Engineer for Silver Standard Studios. I am the one responsible for fixing bugs and also creating them. C++ is my favorite bread and butter.

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Jade Rogers-Baptiste

Artist for Silver Standard Studios. I do 3D & 2D art, along with texturing assets for the game Whimsical Wizardry.

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Calvin Chittenden

I do mostly 3D art, including environmental and prop for Silver Standard Studio. Currently I am the Design Contact for Whimsical Wizardry.

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Ryan Keohane

Ryan Keohane, Artist for Silver Standard Studios. I mainly do Level Design and VFX. Basically, I make a da map.

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Ewan Blagden

Art contact and artist for Silver Standard Studios. I do 3D & 2D art, writing, testing, along with texturing assets for Whimsical Wizardry

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Ibrahim Al Rai

Coder for Silver Standard Studios, very interested in learning all there is to know about C++ for Unreal Engine and Lua for Roblox. Currently working on Whimsical Wizardry.

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Sidney Allen

C++ oriented coder affiliated with Silver Standard Studios, currently working on Whimsical Wizardry.

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Madeleine Scott

A jack of all trades in the art scene. Having taken part in about every creative process in the development cycle but focusing on UI (User Interface) design and 2D graphics. They have a passion for design and animation.

Izach Carberry

Coder for Silver Standard Studios. Iā€™m currently studying C++ at Algonquin college. Currently working on the Whimsical Wizardry project.

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Derek Fallows

Programmer for Silver Standard Studios, working on Whimsical Wizardry using the Unreal Engine, focused on C++ code implementation and documentation.

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